Struct MarkerOverlayRegion
The description of the on-screen area where the marker is drawn.
Inherited Members
Namespace: UnityEditor.Timeline
Assembly: solution.dll
Syntax
public struct MarkerOverlayRegion
Constructors
| Name | Description |
|---|---|
| MarkerOverlayRegion(Rect, Rect, double, double) | Constructor |
Properties
| Name | Description |
|---|---|
| endTime | The end time of the visible region of the window. |
| markerRegion | The area where the marker is being drawn. |
| startTime | The start time of the visible region of the window. |
| timelineRegion | TThe area where the overlay is being drawn. |
Methods
| Name | Description |
|---|---|
| Equals(object) | Indicates whether this instance and a specified object are equal. |
| Equals(MarkerOverlayRegion) | |
| GetHashCode() | Returns the hash code for this instance. |
Operators
| Name | Description |
|---|---|
| operator ==(MarkerOverlayRegion, MarkerOverlayRegion) | |
| operator !=(MarkerOverlayRegion, MarkerOverlayRegion) |