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    Struct MarkerOverlayRegion

    The description of the on-screen area where the marker is drawn.

    Inherited Members
    ValueType.ToString()
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetType()
    Namespace: UnityEditor.Timeline
    Assembly: solution.dll
    Syntax
    public struct MarkerOverlayRegion

    Constructors

    Name Description
    MarkerOverlayRegion(Rect, Rect, double, double)

    Constructor

    Properties

    Name Description
    endTime

    The end time of the visible region of the window.

    markerRegion

    The area where the marker is being drawn.

    startTime

    The start time of the visible region of the window.

    timelineRegion

    TThe area where the overlay is being drawn.

    Methods

    Name Description
    Equals(object)

    Indicates whether this instance and a specified object are equal.

    Equals(MarkerOverlayRegion)
    GetHashCode()

    Returns the hash code for this instance.

    Operators

    Name Description
    operator ==(MarkerOverlayRegion, MarkerOverlayRegion)
    operator !=(MarkerOverlayRegion, MarkerOverlayRegion)
    概要
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