Struct MarkerOverlayRegion
The description of the on-screen area where the marker is drawn.
Inherited Members
Namespace: UnityEditor.Timeline
Assembly: solution.dll
Syntax
public struct MarkerOverlayRegion
Constructors
Name | Description |
---|---|
MarkerOverlayRegion(Rect, Rect, double, double) | Constructor |
Properties
Name | Description |
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endTime | The end time of the visible region of the window. |
markerRegion | The area where the marker is being drawn. |
startTime | The start time of the visible region of the window. |
timelineRegion | TThe area where the overlay is being drawn. |
Methods
Name | Description |
---|---|
Equals(object) | Indicates whether this instance and a specified object are equal. |
Equals(MarkerOverlayRegion) | |
GetHashCode() | Returns the hash code for this instance. |
Operators
Name | Description |
---|---|
operator ==(MarkerOverlayRegion, MarkerOverlayRegion) | |
operator !=(MarkerOverlayRegion, MarkerOverlayRegion) |