{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method AddMaterialReference | TextMeshPro | 3.0.1
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Method AddMaterialReference

    AddMaterialReference(Material, TMP_FontAsset, MaterialReference[], Dictionary<int, int>)

    Function to add a new material reference and returning its index in the material reference array.

    Declaration
    public static int AddMaterialReference(Material material, TMP_FontAsset fontAsset, MaterialReference[] materialReferences, Dictionary<int, int> materialReferenceIndexLookup)
    Parameters
    Type Name Description
    Material material
    TMP_FontAsset fontAsset
    MaterialReference[] materialReferences
    Dictionary<int, int> materialReferenceIndexLookup
    Returns
    Type Description
    int

    AddMaterialReference(Material, TMP_SpriteAsset, MaterialReference[], Dictionary<int, int>)

    Declaration
    public static int AddMaterialReference(Material material, TMP_SpriteAsset spriteAsset, MaterialReference[] materialReferences, Dictionary<int, int> materialReferenceIndexLookup)
    Parameters
    Type Name Description
    Material material
    TMP_SpriteAsset spriteAsset
    MaterialReference[] materialReferences
    Dictionary<int, int> materialReferenceIndexLookup
    Returns
    Type Description
    int
    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)