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    Class JsonObject

    Inheritance
    Object
    JsonObject
    GroupData
    ShaderInput
    Namespace: UnityEditor.ShaderGraph.Serialization
    Syntax
    public class JsonObject : ISerializationCallbackReceiver

    Fields

    emptyObjectId

    Declaration
    public static readonly string emptyObjectId
    Field Value
    Type Description
    String

    Properties

    objectId

    Declaration
    public string objectId { get; }
    Property Value
    Type Description
    String

    objectIdIsEmpty

    Declaration
    public bool objectIdIsEmpty { get; }
    Property Value
    Type Description
    Boolean

    Methods

    CastTo<T>()

    Declaration
    public virtual T CastTo<T>()
        where T : JsonObject
    Returns
    Type Description
    T
    Type Parameters
    Name Description
    T

    Deserailize(String, String)

    Declaration
    public virtual void Deserailize(string typeInfo, string jsonData)
    Parameters
    Type Name Description
    String typeInfo
    String jsonData

    OnAfterDeserialize()

    Declaration
    public virtual void OnAfterDeserialize()

    OnAfterDeserialize(String)

    Declaration
    public virtual void OnAfterDeserialize(string json)
    Parameters
    Type Name Description
    String json

    OnAfterMultiDeserialize(String)

    Declaration
    public virtual void OnAfterMultiDeserialize(string json)
    Parameters
    Type Name Description
    String json

    OnBeforeSerialize()

    Declaration
    public virtual void OnBeforeSerialize()

    Serialize()

    Declaration
    public virtual string Serialize()
    Returns
    Type Description
    String
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