docs.unity3d.com
    目次を表示する/隠す

    Class ShaderInput

    Inheritance
    Object
    JsonObject
    ShaderInput
    AbstractShaderProperty
    Inherited Members
    JsonObject.emptyObjectId
    JsonObject.objectId
    JsonObject.objectIdIsEmpty
    JsonObject.CastTo<T>()
    JsonObject.Serialize()
    JsonObject.Deserailize(String, String)
    JsonObject.OnBeforeSerialize()
    JsonObject.OnAfterDeserialize()
    JsonObject.OnAfterDeserialize(String)
    JsonObject.OnAfterMultiDeserialize(String)
    Namespace: UnityEditor.ShaderGraph.Internal
    Syntax
    public abstract class ShaderInput : JsonObject

    Properties

    displayName

    Declaration
    public string displayName { get; set; }
    Property Value
    Type Description
    String

    referenceName

    Declaration
    public string referenceName { get; }
    Property Value
    Type Description
    String

    Methods

    GetDefaultReferenceName()

    Declaration
    public virtual string GetDefaultReferenceName()
    Returns
    Type Description
    String
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)