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    Class UniversalRenderPipelineVolumeDebugSettings

    Volume debug settings.

    Inheritance
    Object
    VolumeDebugSettings<UniversalAdditionalCameraData>
    UniversalRenderPipelineVolumeDebugSettings
    Inherited Members
    VolumeDebugSettings<UniversalAdditionalCameraData>.m_SelectedCameraIndex
    VolumeDebugSettings<UniversalAdditionalCameraData>.GetVolumes()
    VolumeDebugSettings<UniversalAdditionalCameraData>.RefreshVolumes(Volume[])
    VolumeDebugSettings<UniversalAdditionalCameraData>.GetVolumeWeight(Volume)
    VolumeDebugSettings<UniversalAdditionalCameraData>.VolumeHasInfluence(Volume)
    VolumeDebugSettings<UniversalAdditionalCameraData>.selectedComponent
    VolumeDebugSettings<UniversalAdditionalCameraData>.selectedCamera
    VolumeDebugSettings<UniversalAdditionalCameraData>.selectedCameraIndex
    VolumeDebugSettings<UniversalAdditionalCameraData>.cameras
    VolumeDebugSettings<UniversalAdditionalCameraData>.selectedComponentType
    VolumeDebugSettings<UniversalAdditionalCameraData>.volumeComponentsPathAndType
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public class UniversalRenderPipelineVolumeDebugSettings : VolumeDebugSettings<UniversalAdditionalCameraData>, IVolumeDebugSettings2, IVolumeDebugSettings

    Properties

    selectedCameraLayerMask

    Selected camera volume layer mask.

    Declaration
    public override LayerMask selectedCameraLayerMask { get; }
    Property Value
    Type Description
    LayerMask
    Overrides
    UnityEngine.Rendering.VolumeDebugSettings<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>.selectedCameraLayerMask

    selectedCameraPosition

    Selected camera volume position.

    Declaration
    public override Vector3 selectedCameraPosition { get; }
    Property Value
    Type Description
    Vector3
    Overrides
    UnityEngine.Rendering.VolumeDebugSettings<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>.selectedCameraPosition

    selectedCameraVolumeStack

    Selected camera volume stack.

    Declaration
    public override VolumeStack selectedCameraVolumeStack { get; }
    Property Value
    Type Description
    VolumeStack
    Overrides
    UnityEngine.Rendering.VolumeDebugSettings<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>.selectedCameraVolumeStack

    targetRenderPipeline

    Specifies the render pipeline for this volume settings

    Declaration
    public override Type targetRenderPipeline { get; }
    Property Value
    Type Description
    Type
    Overrides
    UnityEngine.Rendering.VolumeDebugSettings<UnityEngine.Rendering.Universal.UniversalAdditionalCameraData>.targetRenderPipeline
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