Class UniversalRenderPipelineEditorResources.MaterialResources
Class containing material resources used in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Syntax
[Serializable]
[ReloadGroup]
public sealed class MaterialResources
Fields
decal
Decal material.
Declaration
[Reload("Runtime/Materials/Decal.mat", ReloadAttribute.Package.Root)]
public Material decal
Field Value
Type | Description |
---|---|
Material |
lit
Lit material.
Declaration
[Reload("Runtime/Materials/Lit.mat", ReloadAttribute.Package.Root)]
public Material lit
Field Value
Type | Description |
---|---|
Material |
particleLit
Particle Lit material.
Declaration
[Reload("Runtime/Materials/ParticlesUnlit.mat", ReloadAttribute.Package.Root)]
public Material particleLit
Field Value
Type | Description |
---|---|
Material |
terrainLit
Terrain Lit material.
Declaration
[Reload("Runtime/Materials/TerrainLit.mat", ReloadAttribute.Package.Root)]
public Material terrainLit
Field Value
Type | Description |
---|---|
Material |