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    Class UniversalRenderPipelineAsset.TextureResources

    Inheritance
    Object
    UniversalRenderPipelineAsset.TextureResources
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    [Serializable]
    [ReloadGroup]
    public sealed class TextureResources

    Fields

    bayerMatrixTex

    Declaration
    [Reload("Textures/BayerMatrix.png", ReloadAttribute.Package.Root)]
    public Texture2D bayerMatrixTex
    Field Value
    Type Description
    Texture2D

    blueNoise64LTex

    Declaration
    [Reload("Textures/BlueNoise64/L/LDR_LLL1_0.png", ReloadAttribute.Package.Root)]
    public Texture2D blueNoise64LTex
    Field Value
    Type Description
    Texture2D

    Methods

    NeedsReload()

    Declaration
    public bool NeedsReload()
    Returns
    Type Description
    Boolean
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