docs.unity3d.com
    目次を表示する/隠す

    Struct TileData

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetType()
    Namespace: UnityEngine.Rendering.Universal
    Syntax
    public struct TileData

    Fields

    listBitMask

    Declaration
    public uint listBitMask
    Field Value
    Type Description
    UInt32

    relLightOffset

    Declaration
    public uint relLightOffset
    Field Value
    Type Description
    UInt32

    tileID

    Declaration
    public uint tileID
    Field Value
    Type Description
    UInt32

    unused

    Declaration
    public uint unused
    Field Value
    Type Description
    UInt32
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)