Class PostProcessData.TextureResources
Class containing texture resources used for Post Processing in URP.
Inherited Members
Namespace: UnityEngine.Rendering.Universal
Syntax
[Serializable]
[ReloadGroup]
public sealed class TextureResources
Fields
blueNoise16LTex
Pre-baked Blue noise texture
Declaration
[Reload("Textures/BlueNoise16/L/LDR_LLL1_{0}.png", 0, 32, ReloadAttribute.Package.Root)]
public Texture2D[] blueNoise16LTex
Field Value
Type | Description |
---|---|
Texture2D[] |
filmGrainTex
Film Grain textures.
Declaration
[Reload(new string[]{"Textures/FilmGrain/Thin01.png", "Textures/FilmGrain/Thin02.png", "Textures/FilmGrain/Medium01.png", "Textures/FilmGrain/Medium02.png", "Textures/FilmGrain/Medium03.png", "Textures/FilmGrain/Medium04.png", "Textures/FilmGrain/Medium05.png", "Textures/FilmGrain/Medium06.png", "Textures/FilmGrain/Large01.png", "Textures/FilmGrain/Large02.png"}, ReloadAttribute.Package.Root)]
public Texture2D[] filmGrainTex
Field Value
Type | Description |
---|---|
Texture2D[] |
smaaAreaTex
SubpixelMorphologicalAntiAliasing
SMAA area texture.
Declaration
[Reload("Textures/SMAA/AreaTex.tga", ReloadAttribute.Package.Root)]
public Texture2D smaaAreaTex
Field Value
Type | Description |
---|---|
Texture2D |
smaaSearchTex
SubpixelMorphologicalAntiAliasing
SMAA search texture.
Declaration
[Reload("Textures/SMAA/SearchTex.tga", ReloadAttribute.Package.Root)]
public Texture2D smaaSearchTex
Field Value
Type | Description |
---|---|
Texture2D |