docs.unity3d.com
    目次を表示する/隠す

    Class ForwardLights

    Computes and submits lighting data to the GPU.

    Inheritance
    Object
    ForwardLights
    Inherited Members
    Object.ToString()
    Object.Equals(Object)
    Object.Equals(Object, Object)
    Object.ReferenceEquals(Object, Object)
    Object.GetHashCode()
    Object.GetType()
    Object.MemberwiseClone()
    Namespace: UnityEngine.Rendering.Universal.Internal
    Syntax
    public class ForwardLights

    Constructors

    ForwardLights()

    Creates a new ForwardLights instance.

    Declaration
    public ForwardLights()

    Methods

    Setup(ScriptableRenderContext, ref RenderingData)

    Sets up the keywords and data for forward lighting.

    Declaration
    public void Setup(ScriptableRenderContext context, ref RenderingData renderingData)
    Parameters
    Type Name Description
    ScriptableRenderContext context
    RenderingData renderingData
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)