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    Class NoInterpTextureParameter

    A VolumeParameter that holds a non-interpolating Texture value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<Texture>
    NoInterpTextureParameter
    Inherited Members
    VolumeParameter<Texture>.m_Value
    VolumeParameter<Texture>.value
    VolumeParameter<Texture>.Interp(Texture, Texture, Single)
    VolumeParameter<Texture>.Override(Texture)
    VolumeParameter<Texture>.SetValue(VolumeParameter)
    VolumeParameter<Texture>.GetHashCode()
    VolumeParameter<Texture>.ToString()
    VolumeParameter<Texture>.Equals(VolumeParameter<Texture>)
    VolumeParameter<Texture>.Equals(Object)
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    Namespace: UnityEngine.Rendering
    Syntax
    public class NoInterpTextureParameter : VolumeParameter<Texture>, IEquatable<VolumeParameter<Texture>>

    Constructors

    NoInterpTextureParameter(Texture, Boolean)

    Creates a new NoInterpTextureParameter instance.

    Declaration
    public NoInterpTextureParameter(Texture value, bool overrideState = false)
    Parameters
    Type Name Description
    Texture value

    The initial value to store in the parameter.

    Boolean overrideState

    The initial override state for the parameter.

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