docs.unity3d.com
    目次を表示する/隠す

    Class NoInterpIntParameter

    A VolumeParameter that holds a non-interpolating int value.

    Inheritance
    Object
    VolumeParameter
    VolumeParameter<Int32>
    NoInterpIntParameter
    Inherited Members
    VolumeParameter<Int32>.m_Value
    VolumeParameter<Int32>.value
    VolumeParameter<Int32>.Interp(Int32, Int32, Single)
    VolumeParameter<Int32>.Override(Int32)
    VolumeParameter<Int32>.SetValue(VolumeParameter)
    VolumeParameter<Int32>.GetHashCode()
    VolumeParameter<Int32>.ToString()
    VolumeParameter<Int32>.Equals(VolumeParameter<Int32>)
    VolumeParameter<Int32>.Equals(Object)
    VolumeParameter.k_DebuggerDisplay
    VolumeParameter.m_OverrideState
    VolumeParameter.overrideState
    VolumeParameter.GetValue<T>()
    VolumeParameter.OnEnable()
    VolumeParameter.OnDisable()
    VolumeParameter.IsObjectParameter(Type)
    VolumeParameter.Release()
    Namespace: UnityEngine.Rendering
    Syntax
    public class NoInterpIntParameter : VolumeParameter<int>, IEquatable<VolumeParameter<int>>

    Constructors

    NoInterpIntParameter(Int32, Boolean)

    Creates a new NoInterpIntParameter instance.

    Declaration
    public NoInterpIntParameter(int value, bool overrideState = false)
    Parameters
    Type Name Description
    Int32 value

    The initial value to store in the parameter.

    Boolean overrideState

    The initial override state for the parameter.

    See Also

    IntParameter
    MinIntParameter
    MaxIntParameter
    ClampedIntParameter
    NoInterpMinIntParameter
    NoInterpMaxIntParameter
    NoInterpClampedIntParameter
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)