Enum OutputPath.Root
Options specifying which root location the output path is relative to (or if the path is absolute).
Namespace: UnityEditor.Recorder
Syntax
public enum Root : int
Fields
Name | Description | Value |
---|---|---|
Project | Relative path to Project file (parent of Assets). |
0 |
AssetsFolder | Relative path to Assets. |
1 |
StreamingAssets | Relative path to StreamingAssets. |
2 |
PersistentData | Relative path to PersistentData. |
3 |
TemporaryCache | Relative path to Temporary Cache. |
4 |
Absolute | Absolute path. |
5 |