docs.unity3d.com
    目次を表示する/隠す

    Class GenericRecorder<T>

    Base class for all Recorders.

    Inheritance
    Object
    Recorder
    GenericRecorder<T>
    BaseTextureRecorder<T>
    Inherited Members
    Recorder.RecordedFramesCount
    Recorder.m_Inputs
    Recorder.Reset()
    Recorder.SessionCreated(RecordingSession)
    Recorder.BeginRecording(RecordingSession)
    Recorder.EndRecording(RecordingSession)
    Recorder.RecordFrame(RecordingSession)
    Recorder.PrepareNewFrame(RecordingSession)
    Recorder.SkipFrame(RecordingSession)
    Recorder.SkipSubFrame(RecordingSession)
    Recorder.Recording
    Namespace: UnityEditor.Recorder
    Syntax
    public abstract class GenericRecorder<T> : Recorder where T : RecorderSettings
    Type Parameters
    Name Description
    T

    The Recorder settings type associated with the Recorder.

    Properties

    Settings

    Indicates the Recorder settings for the current Recorder.

    Declaration
    public T Settings { get; set; }
    Property Value
    Type Description
    T
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)