docs.unity3d.com
    目次を表示する/隠す

    Class MARSCore

    Inheritance
    Object
    ScriptableSettingsBase
    ScriptableSettingsBase<MARSCore>
    ScriptableSettings<MARSCore>
    MARSCore
    Inherited Members
    ScriptableSettings<MARSCore>.instance
    ScriptableSettingsBase<MARSCore>.k_HasCustomPath
    ScriptableSettingsBase<MARSCore>.s_Instance
    ScriptableSettingsBase<MARSCore>.Save(String)
    ScriptableSettingsBase<MARSCore>.GetFilePath()
    ScriptableSettingsBase.k_PathExceptionMessage
    Unity.XRTools.Utils.Internal.ScriptableSettingsBase.GetInstanceByType(System.Type)
    ScriptableSettingsBase.OnLoaded()
    Namespace: Unity.MARS.Settings
    Syntax
    [MovedFrom("Unity.MARS")]
    public class MARSCore : ScriptableSettings<MARSCore>, IModuleSceneCallbacks, IModule

    Fields

    AssetMarsRootFolder

    Declaration
    public const string AssetMarsRootFolder = "Assets/MARS"
    Field Value
    Type Description
    String

    PackageName

    Declaration
    public const string PackageName = "com.unity.mars"
    Field Value
    Type Description
    String

    ProjectSettingsRootPath

    Declaration
    [Obsolete("ProjectSettingsRootPath has been deprecated.")]
    public const string ProjectSettingsRootPath = "MARS"
    Field Value
    Type Description
    String

    SettingsFolder

    Declaration
    public const string SettingsFolder = "Assets/MARS/Settings"
    Field Value
    Type Description
    String

    UserSettingsFolder

    Declaration
    public const string UserSettingsFolder = "Assets/MARS/UserSettings"
    Field Value
    Type Description
    String

    Properties

    defaultEntityTimeout

    Declaration
    public float defaultEntityTimeout { get; }
    Property Value
    Type Description
    Single

    paused

    Declaration
    public bool paused { get; set; }
    Property Value
    Type Description
    Boolean

    Explicit Interface Implementations

    IModule.LoadModule()

    Declaration
    void IModule.LoadModule()
    Implements
    IModule.LoadModule()

    IModule.UnloadModule()

    Declaration
    void IModule.UnloadModule()
    Implements
    IModule.UnloadModule()
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)