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    Namespace UnityEngine.Localization.PropertyVariants.TrackedObjects

    Classes

    JsonSerializerTrackedObject

    Uses JSON to apply changes to a tracked object. JSON can only be used with MonoBehaviour and ScriptableObject types.

    TrackedMonoBehaviourObject

    Uses JSON to apply variant data to target object.

    TrackedObject

    Provides common Property Variant functionality for a Unity object. You can inherit from this class to create custom object trackers. This shows how to create a UnityEngine.Localization.PropertyVariants.TrackedObjects to support the AudioSource component.

    [Serializable]
    [DisplayName("Audio Source")]
    [CustomTrackedObject(typeof(AudioSource), false)]
    public class TrackedAudioSource : TrackedObject
    {
    public override AsyncOperationHandle ApplyLocale(Locale variantLocale, Locale defaultLocale)
    {
        var audioClipProperty = GetTrackedProperty("m_audioClip");
        if (audioClipProperty == null)
            return default;
    
        // Check if the Asset is stored in an Asset Table
        if (audioClipProperty is LocalizedAssetProperty localizedAssetProperty &&
            localizedAssetProperty.LocalizedObject is LocalizedAudioClip localizedAudioClip)
        {
            localizedAudioClip.LocaleOverride = variantLocale;
            var loadHandle = localizedAudioClip.LoadAssetAsync();
            if (loadHandle.IsDone)
                AudioClipLoaded(loadHandle);
            else
            {
                loadHandle.Completed += AudioClipLoaded;
                return loadHandle;
            }
        }
        // Check if the Asset is stored locally
        else if (audioClipProperty is UnityObjectProperty localAssetProperty)
        {
            if (localAssetProperty.GetValue(variantLocale.Identifier, defaultLocale.Identifier, out var clip))
                SetAudioClip(clip as AudioClip);
        }
    
        return default;
    }
    
    void AudioClipLoaded(AsyncOperationHandle<AudioClip> loadHandle)
    {
        SetAudioClip(loadHandle.Result);
    }
    
    void SetAudioClip(AudioClip clip)
    {
        var source = (AudioSource)Target;
        source.Stop();
        source.clip = clip;
        if (clip != null)
            source.Play();
    }
    
    public override bool CanTrackProperty(string propertyPath)
    {
        // We only care about the Audio clip
        return propertyPath == "m_audioClip";
    }
    }

    TrackedRectTransform

    Tracks and applies variant changes to a RectTransform.

    TrackedTransform

    Enums

    JsonSerializerTrackedObject.ApplyChangesMethod

    Determines the type of property update that will be performed.

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