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    Struct SetIMECursorPositionCommand

    Sets the position for IME dialogs. This is in pixels, from the upper left corner going down and to the right.

    Inherited Members
    ValueType.Equals(Object)
    ValueType.GetHashCode()
    ValueType.ToString()
    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    public struct SetIMECursorPositionCommand : IInputDeviceCommandInfo

    Fields

    baseCommand

    Declaration
    public InputDeviceCommand baseCommand
    Field Value
    Type Description
    InputDeviceCommand

    Properties

    position

    Declaration
    public readonly Vector2 position { get; }
    Property Value
    Type Description
    Vector2

    Type

    Declaration
    public static readonly FourCC Type { get; }
    Property Value
    Type Description
    FourCC

    typeStatic

    Declaration
    public readonly FourCC typeStatic { get; }
    Property Value
    Type Description
    FourCC
    Implements
    IInputDeviceCommandInfo.typeStatic

    Methods

    Create(Vector2)

    Declaration
    public static SetIMECursorPositionCommand Create(Vector2 cursorPosition)
    Parameters
    Type Name Description
    Vector2 cursorPosition
    Returns
    Type Description
    SetIMECursorPositionCommand
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