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    Struct InputStateHistory.Record

    Namespace: UnityEngine.InputSystem.LowLevel
    Syntax
    public struct Record : IEquatable<InputStateHistory.Record>

    Properties

    control

    Declaration
    public readonly InputControl control { get; }
    Property Value
    Type Description
    InputControl

    index

    Declaration
    public readonly int index { get; }
    Property Value
    Type Description
    Int32

    next

    Declaration
    public readonly InputStateHistory.Record next { get; }
    Property Value
    Type Description
    InputStateHistory.Record

    owner

    Declaration
    public readonly InputStateHistory owner { get; }
    Property Value
    Type Description
    InputStateHistory

    previous

    Declaration
    public readonly InputStateHistory.Record previous { get; }
    Property Value
    Type Description
    InputStateHistory.Record

    time

    Declaration
    public readonly double time { get; }
    Property Value
    Type Description
    Double

    valid

    Declaration
    public readonly bool valid { get; }
    Property Value
    Type Description
    Boolean

    Methods

    CopyFrom(InputStateHistory.Record)

    Declaration
    public void CopyFrom(InputStateHistory.Record record)
    Parameters
    Type Name Description
    InputStateHistory.Record record

    Equals(Object)

    Declaration
    public override bool Equals(object obj)
    Parameters
    Type Name Description
    Object obj
    Returns
    Type Description
    Boolean
    Overrides
    ValueType.Equals(Object)

    Equals(InputStateHistory.Record)

    Declaration
    public bool Equals(InputStateHistory.Record other)
    Parameters
    Type Name Description
    InputStateHistory.Record other
    Returns
    Type Description
    Boolean
    Implements
    IEquatable<T>.Equals(T)

    GetHashCode()

    Declaration
    public override int GetHashCode()
    Returns
    Type Description
    Int32
    Overrides
    ValueType.GetHashCode()

    GetUnsafeExtraMemoryPtr()

    Declaration
    public void *GetUnsafeExtraMemoryPtr()
    Returns
    Type Description
    Void*

    GetUnsafeMemoryPtr()

    Declaration
    public void *GetUnsafeMemoryPtr()
    Returns
    Type Description
    Void*

    ReadValue<TValue>()

    Declaration
    public TValue ReadValue<TValue>()
        where TValue : struct
    Returns
    Type Description
    TValue
    Type Parameters
    Name Description
    TValue

    ReadValueAsObject()

    Declaration
    public object ReadValueAsObject()
    Returns
    Type Description
    Object

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    String
    Overrides
    ValueType.ToString()
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