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    Scripting with the API

    To use the API, you should be familiar with the basic theory and practice of scripting in Unity.

    The topics in this section provide guidance:

    • Get information on compatibility.
    • Get information on supported formats.
    • Use the metadata of GameObjects.
    • Get information on the imported model from the import stamp.
    • Create tool actions that can be used in the Rule Engine and the Toolbox. Add parameters and messages to users.

    API reference documentation

    See the Scripting API reference in this documentation.

    You can filter the table of contents by namespace, class, struct, method, constructor, field, property, enum.

    Additional resources

    • Get started
    • Import a model
    • Optimize and stage a model
    • Glossary
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