{!See https://docs.google.com/document/d/1takg_GmIBBKKTj-GHZCwzxohpQz7Bhekivkk72kYMtE/edit for reference implementation of OneTrust, dataLayer and GTM} {!OneTrust Cookies Consent} {!OneTrust Cookies Consent end} {!dataLayer initialization push} {!dataLayer initialization push end} {!Google Tag Manager} {!Google Tag Manager end} Method InvokePrePipelineMutateCameraStateCallback | Cinemachine | 2.6.0
docs.unity3d.com
"{0}" の検索結果

    目次を表示する/隠す

    Method InvokePrePipelineMutateCameraStateCallback

    InvokePrePipelineMutateCameraStateCallback(CinemachineVirtualCameraBase, ref CameraState, float)

    Invokes the PrePipelineMutateCameraStateCallback for this camera, and up the hierarchy for all parent cameras (if any). Implementaion must be sure to call this after each pipeline stage, to allow other services to hook into the pipeline. See CinemachineCore.Stage.

    Declaration
    protected void InvokePrePipelineMutateCameraStateCallback(CinemachineVirtualCameraBase vcam, ref CameraState newState, float deltaTime)
    Parameters
    Type Name Description
    CinemachineVirtualCameraBase vcam
    CameraState newState
    float deltaTime
    概要
    トップに戻る
    Copyright © 2023 Unity Technologies — 商標と利用規約
    • 法律関連
    • プライバシーポリシー
    • クッキー
    • 私の個人情報を販売または共有しない
    • Your Privacy Choices (Cookie Settings)