Field m_RawSignal
Defines the signal that will be generated.
Namespace: Cinemachine
Assembly: solution.dll
Syntax
[Header("Signal Shape")]
[Tooltip("Defines the signal that will be generated.")]
[CinemachineEmbeddedAssetProperty(true)]
public SignalSourceAsset m_RawSignal
Returns
Type | Description |
---|---|
SignalSourceAsset |