Enum OptimizeFor
How the code should be optimized.
Namespace: Unity.Burst
Syntax
public enum OptimizeForFields
| Name | Description | Value | 
|---|---|---|
| Balanced | Optimize for balanced compilation - ensuring that good performance is obtained while keeping compile time as low as possible. | |
| Default | The default optimization mode - uses Balanced. | |
| FastCompilation | Optimize for fast compilation - the compiler should perform some optimization, but take as little time as possible to do it. | |
| Performance | Optimize for performance - the compiler should make the most optimal binary possible. | |
| Size | Optimize for size - the compiler should make the smallest binary possible. |