Class Limb
Utility for 2D Limb IK Solver.
Inherited Members
Namespace: UnityEngine.U2D.IK
Syntax
[MovedFrom("UnityEngine.Experimental.U2D.IK")]
public static class Limb
Methods
Solve(Vector3, Single[], Vector3[], ref Single[])
Solve based on Limb IK
Declaration
public static bool Solve(Vector3 targetPosition, float[] lengths, Vector3[] positions, ref float[] outAngles)
Parameters
| Type | Name | Description |
|---|---|---|
| Vector3 | targetPosition | Target position. |
| Single[] | lengths | Length of the chains. |
| Vector3[] | positions | Chain positions. |
| Single[] | outAngles | Output angles for the chain's position. |
Returns
| Type | Description |
|---|---|
| Boolean | Always returns true. |