class in Unity.Collections.LowLevel.Unsafe
/
Implemented in:UnityEngine.CoreModule
Indicates that a NativeContainer can be automatically deallocated when a job is complete.
Apply this attribute to native container types that you want to automatically deallocate with DeallocateOnJobCompletionAttribute. The native container must contain the following fields:
m_Buffer of a pointer type.m_AllocatorLabel of type Allocator.The job system uses the values of these fields to automatically deallocate the native container on job completion. Additional resources: DeallocateOnJobCompletionAttribute
[NativeDisableUnsafePtrRestriction]
internal void* m_Buffer;
internal Allocator m_AllocatorLabel;
#if ENABLE_UNITY_COLLECTIONS_CHECKS
[NativeSetClassTypeToNullOnSchedule]
internal DisposeSentinel m_DisposeSentinel;
#endif