struct in UnityEngine.Rendering
/
Implemented in:UnityEngine.CoreModule
Struct is used to initialize BatchRendererGroup.
| Description | |
|---|---|
| cullingCallback | Unity calls this callback when this BatchRendererGroup performs culling. |
| finishedCullingCallback | Unity calls this callback when this BatchRendererGroup finishes culling. |
| userContext | Optional callback argument. A pointer to custom data. |