Version: 5.6
public static void AreNotEqual (T expected, T actual);
public static void AreNotEqual (T expected, T actual, string message);
public static void AreNotEqual (T expected, T actual, string message, IEqualityComparer<T> comparer);

説明

値が等しくないアサート

public class AssertionExampleClass : MonoBehaviour
{
    void Update()
    {
        //Make sure the Game Object's layer is never set to 0
        Assert.AreNotEqual(0, gameObject.layer);
    }
}