Version: 5.5
public void SetTextureScale (string propertyName, Vector2 scale);

説明

テクスチャのスケールを設定します

関連項目: mainTextureScale property, GetTextureScale, SetTexture.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { public float scrollSpeed = 0.5F; public Renderer rend; void Start() { rend = GetComponent<Renderer>(); } void Update() { float scaleX = Mathf.Cos(Time.time) * 0.5F + 1; float scaleY = Mathf.Sin(Time.time) * 0.5F + 1; rend.material.SetTextureScale("_MainTex", new Vector2(scaleX, scaleY)); } }