Version: 5.4
Experimental: this API is experimental and might be changed or removed in the future.

AnimatorControllerPlayable.Play

マニュアルに切り替える
public void Play (string stateName, int layer= -1, float normalizedTime= float.NegativeInfinity);
public void Play (int stateNameHash, int layer= -1, float normalizedTime= float.NegativeInfinity);

説明

IAnimatorControllerPlayable.Play を参照してください。