Version: 5.4
Method group is Obsolete
This has been made obsolete. It is always enabled in the new AssetBundle build system introduced in 5.0.

BuildAssetBundleOptions.CompleteAssets

マニュアルに切り替える

説明

アセット全体が強制的に含まれます。

For example if you pass a Mesh into the BuildPipeline.BuildAssetBundle function and use CompleteAssets it would also include the game object and any animation clips in the same asset.

関連情報: BuildPipeline.BuildAssetBundle