Version: 5.4
public static void AreNotEqual (T expected, T actual);
public static void AreNotEqual (T expected, T actual, string message);
public static void AreNotEqual (T expected, T actual, string message, IEqualityComparer<T> comparer);

説明

値が等しくないアサート

public class AssertionExampleClass : MonoBehaviour {
        void Update () {
                //Make sure the Game Object's layer is never set to 0
                Assert.AreNotEqual(0, gameObject.layer);
        }
}