eventData | 通常、EventSystem によって送信されるイベントデータ(EventData)。 |
現在のステートと通常ステートへの遷移を評価します
#pragma strict // Required when using Event data. //Do this when the cursor exits the rect area of this selectable UI object. public function OnPointerExit(eventData) { Debug.Log("The cursor exited the selectable UI element."); }
using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.EventSystems;// Required when using Event data.
public class ExampleClass : MonoBehaviour, IPointerExitHandler// required interface when using the OnPointerExit method. { //Do this when the cursor exits the rect area of this selectable UI object. public void OnPointerExit (PointerEventData eventData) { Debug.Log ("The cursor exited the selectable UI element."); } }