eventData | 通常、EventSystem によって送信されるイベントデータ(EventData)。 |
次の Selectable オブジェクトを見つける方向を 4 つの移動方向から決定します。
#pragma strict // Required when using Event data. //When the focus moves to another selectable object, Invoke this Method. public function OnMove(eventData) { //Assigns the move direction and the raw input vector representing the direction from the event data. var moveDir = eventData.moveDir; var moveVector = eventData.moveVector; //Displays the information in the console Debug.Log(moveDir + ", " + moveVector); }
using UnityEngine; using System.Collections; using UnityEngine.UI; using UnityEngine.EventSystems;// Required when using Event data.
public class ExampleClass : MonoBehaviour, IMoveHandler { //When the focus moves to another selectable object, Invoke this Method. public void OnMove (AxisEventData eventData) { //Assigns the move direction and the raw input vector representing the direction from the event data. MoveDirection moveDir = eventData.moveDir; Vector2 moveVector = eventData.moveVector;
//Displays the information in the console Debug.Log (moveDir + ", " + moveVector); } }