radius と radius から球体を描画します
function OnDrawGizmosSelected () {
// Draw a yellow sphere at the transform's position
Gizmos.color = Color.yellow;
Gizmos.DrawSphere (transform.position, 1);
}
using UnityEngine; using System.Collections; public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { Gizmos.color = Color.yellow; Gizmos.DrawSphere(transform.position, 1); } }
import UnityEngine import System.Collections public class ExampleClass(MonoBehaviour): def OnDrawGizmosSelected() as void: Gizmos.color = Color.yellow Gizmos.DrawSphere(transform.position, 1)