Version: 2023.2
言語: 日本語

Renderer.rayTracingAccelerationStructureBuildFlags

マニュアルに切り替える
public Rendering.RayTracingAccelerationStructureBuildFlags rayTracingAccelerationStructureBuildFlags ;

説明

The flags Unity uses when it builds acceleration structures associated with geometry used by renderers.

If you set Renderer.rayTracingAccelerationStructureBuildFlagsOverride to true, Unity uses these flags and overrides the default build flags specified when creating a RayTracingAccelerationStructure.

Additional resources: RayTracingAccelerationStructure.Build, RayTracingAccelerationStructure.CullInstances, SystemInfo.supportsRayTracing.