Version: 2023.2
言語: 日本語
public Vector4 GetVector (string name);
public Vector4 GetVector (int nameID);

パラメーター

nameID Shader.PropertyToID によって検索されるプロパティーの nameID
name プロパティーの名前

説明

プロパティー名から Vector4 型の値を取得します

Four component vectors and colors are the same in Unity shaders. GetVector does exactly the same as GetColor just the input data type is different (xyzw in the vector becomes rgba in the color). The only difference is that color values are converted from sRGB to Linear value, when using linear color space (see properties in shader programs).

Additional resources: GetColor, SetVector, Shader.PropertyToID.