Version: 2023.1
言語: 日本語

ReadCommand

struct in Unity.IO.LowLevel.Unsafe

マニュアルに切り替える

説明

Describes the offset, size, and destination buffer of a single read operation.

If the asynchronous file read request results in a ReadStatus.Truncated or ReadStatus.Failed state the Size field will be updated with the actual number of bytes read.

変数

BufferThe buffer that receives the read data.
OffsetThe offset where the read begins, within the file.
SizeThe size of the read in bytes.