Version: 2023.1
言語: 日本語
public static EditorWindow OpenProjectSettings (string settingsPath);

パラメーター

settingsPath Settings paths of the item to select (for example, 'Project/Player' or 'Project/Quality').

戻り値

EditorWindow Returns an instance to the Settings window.

説明

Open the Project Settings window with the specified settings item already selected.

using UnityEditor;
using UnityEngine;

class MyCustomWindow : EditorWindow { void OnGUI() { if (GUILayout.Button("Open my custom preference")) { SettingsService.OpenUserPreferences("Preferences/MyCustomPref"); }

if (GUILayout.Button("Open my custom project settings")) { SettingsService.OpenProjectSettings("Project/MyCustomSettings"); } } }