Version: 2023.1
言語: 日本語
public static Func<GameObject,bool> canDuplicateGameObject ;

説明

Optional filtering functions invoked to determine if a GameObject can be duplicated before any action is taken.

All registered delegates of canDuplicateGameObject will be evaluated and must return true for a GameObject to be duplicated. Selection.gameObjects will be updated with the GameObjects that successfully passed the filtering functions.

Subscribe to the rejectedGameObjects event to receive a callback, providing an array of GameObjects that failed one or more of the filtering functions.