| p1 | カプセルの start にある球形の中心 |
| p2 | カプセルの end にある球形の中心 |
| radius | カプセルの半径 |
| direction | The direction of the capsule cast. |
| queryParameters | Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces. |
| distance | The maximum length of the sweep. |
Creates a CapsulecastCommand.
This command is run in the default physics scene.
| physicsScene | The physics scene to run the command in. |
| p1 | カプセルの start にある球形の中心 |
| p2 | カプセルの end にある球形の中心 |
| radius | カプセルの半径 |
| direction | The direction of the capsule cast. |
| queryParameters | Structure for specifying additional parameters for a batch query such as layer mask, hit triggers and hit backfaces. |
| distance | The maximum length of the sweep. |
Creates a CapsulecastCommand.
| p1 | カプセルの start にある球形の中心 |
| p2 | カプセルの end にある球形の中心 |
| radius | カプセルの半径 |
| direction | The direction of the capsule cast. |
| distance | The maximum length of the sweep. |
| layerMask | The LayerMask that selectively ignores Colliders when casting a capsule. |
Creates a CapsulecastCommand.
This command is run in the default physics scene.
| physicsScene | The physics scene to run the command in. |
| p1 | カプセルの start にある球形の中心 |
| p2 | カプセルの end にある球形の中心 |
| radius | カプセルの半径 |
| direction | The direction of the capsule cast. |
| distance | The maximum length of the sweep. |
| layerMask | The LayerMask that selectively ignores Colliders when casting a capsule. |
Creates a CapsulecastCommand.