Version: 2023.1
言語: 日本語
public static Build.Content.BuildUsageTagGlobal GetGlobalUsageFromActiveScene (BuildTarget target);

パラメーター

target The target platform.

戻り値

BuildUsageTagGlobal An object containing the lighting and fog settings for the active scene on the specified platform.

説明

Gets information about the lighting and render settings in the active scene.

For internal use only. See note on ContentBuildInterface.