Version: 2022.3
言語: 日本語
public static Func<GameObject,bool> canCutGameObject ;

説明

Optional filtering functions invoked to determine if a GameObject can be cut before any action is taken.

All registered delegates of canCutGameObject will be evaluated and must return true for a GameObject to be cut. Selection.gameObjects will be updated with the GameObjects that successfully passed the filtering functions.

Subscribe to the rejectedGameObjects event to receive a callback, providing an array of GameObjects that failed one or more of the filtering functions.