このページでは、WebGL アプリケーションをビルドする前に行うべきことを説明します。WebGL アプリケーションをビルドするには、まず Unity Hub をインストールし、WebGL Build Support モジュールを追加する必要があります。
詳しくは Unity Hub のインストール と Unity エディターへのモジュールの追加 を参照してください。
ページ | 説明 |
---|---|
高度な概要 | WebGL アプリケーション開発に必要な、有用な技術情報にアクセスできます。 |
WebGL の Player 設定 | WebGL の Player 設定の UI に関する説明が参照できます。 |
WebGL でのテクスチャ圧縮 | WebGL でテクスチャ圧縮形式を設定する方法です。 |
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