Version: 2022.2
言語: 日本語

TextureMipmapLimitGroups

class in UnityEngine

マニュアルに切り替える

説明

Script interface for texture mipmap limit groups.

Use this class to add, remove or detect texture mipmap limit groups in C#.

See Also: TextureMipmapLimitSettings, QualitySettings.globalTextureMipmapLimit.

Static 関数

CreateGroup(Editor Only) Attempts to create a texture mipmap limit group with the indicated groupName.
GetGroupsRetrieves a string array containing the name of all texture mipmap limit groups available in the project.
HasGroupChecks whether a texture mipmap limit group with the indicated groupName exists in the project. This operation fails and throws an exception if groupName is null.
RemoveGroup(Editor Only) Attempts to remove a texture mipmap limit group with the indicated groupName.