Version: 2022.2
言語: 日本語

TerrainMap

class in UnityEngine.TerrainUtils

マニュアルに切り替える

説明

Type for mapping 2D (X,Z) tile coordinates to a Terrain object.

変数

terrainTilesMapping from TileCoord to Terrain.

Public 関数

GetTerrainRetrieves the Terrain object corresponding to the tile coordinates (tileX,tileZ).

Static 関数

CreateFromConnectedNeighborsCreates a TerrainMap from the neighbors connected to the origin Terrain.
CreateFromPlacementCreates a TerrainMap from the positions of all active Terrains.