Version: 2022.2
言語: 日本語
public static bool fullScreen ;

説明

Enables full-screen mode for the application.

Use this property to toggle full-screen mode:

using UnityEngine;

public class Example : MonoBehaviour { void Start() { // Toggle fullscreen Screen.fullScreen = !Screen.fullScreen; } }

A full-screen switch does not happen immediately; it happens when the current frame is finished.

Note: Screen.fullScreen is readonly on iOS.

See Also: SetResolution.