Version: 2022.2
言語: 日本語
public static Color color ;


Sets the Color of the gizmos that are drawn next.

You can apply any color to gizmos. You can make a gizmo transparent by setting the alpha component of Color to a value lower than 1. The following example shows how to create a red gizmo.

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmosSelected() { // Draws a 5 unit long red line in front of the object Gizmos.color =; Vector3 direction = transform.TransformDirection(Vector3.forward) * 5; Gizmos.DrawRay(transform.position, direction); } }