Version: 2022.2
言語: 日本語
Experimental: this API is experimental and might be changed or removed in the future.

Lightmapping

class in UnityEditor.Experimental

マニュアルに切り替える

説明

Experimental lightmapping features.

See Also: Lightmapping.

Static 変数

probesIgnoreDirectEnvironmentIf enabled ignores the direct contribution from the environment lighting in baked probes.

Static 関数

BakeStarts a synchronous lighting bake job for the target Scene.
BakeAsyncStarts an asynchronous lighting bake job for the target Scene.
GetAdditionalBakedProbesRetrieve the bake result of additional probes.
GetCustomBakeResultsRetrieve the custom bake results.
GetCustomBakeResultsNoCopyRetrieve the custom bake results.
SetAdditionalBakedProbesSubmit additional probe positions to be baked using an identifier.
SetCustomBakeInputsSet the custom bake inputs.
SetLightDirtyManually sets a light as dirty.

Events

additionalBakedProbesCompletedEvent which is called when additional probe bakes have completed and results are ready to be fetched.