"open folder"ダイアログを表示し、選択されたパスを取得します
関連項目: OpenFilePanel、SaveFolderPanel 関数
using UnityEditor; using System.IO;
public class OpenFolderPanelExample : EditorWindow { [MenuItem("Example/Load Textures To Folder")] static void Apply() { string path = EditorUtility.OpenFolderPanel("Load png Textures", "", ""); string[] files = Directory.GetFiles(path);
foreach (string file in files) if (file.EndsWith(".png")) File.Copy(file, EditorApplication.currentScene); } }