| position | ラベルの表示される位置 | 
| label | Label Field の前のラベル | 
| label2 | 右側に表示するラベル | 
| style | ラベルを表示するための Style 情報 (色など) | 
Makes a label field. (Useful for showing read-only info.)
        
          
          
Shows a label in an editor window with the seconds since the editor started.
      
// Shows a label in the editor with the seconds since the editor started
using UnityEditor; using UnityEngine; using System.Collections;
//Select the dependencies of the found GameObject public class EditorGUIObjectField : EditorWindow { [MenuItem("Examples/EditorGUI Label Usage")] static void Init() { UnityEditor.EditorWindow window = GetWindow(typeof(EditorGUIObjectField)); window.Show(); }
void OnGUI() { EditorGUI.LabelField(new Rect(3, 3, position.width, 20), "Time since start: ", EditorApplication.timeSinceStartup.ToString()); this.Repaint(); } }