Version: 2022.1
言語: 日本語
public bool usePhysicalProperties ;


Enable usePhysicalProperties to use physical camera properties to compute the field of view and the frustum.

The physical properties include the sensor size, lens shift, and focal length.

using UnityEngine;

public class ExampleScript : MonoBehaviour { void Start() { Camera cam = gameObject.GetComponent<Camera>(); cam.usePhysicalProperties = true; cam.focalLength = 60f; }